Episode 120: Who’s Your Daddy?: Society’s Take on Faulty Fathers and Monstrous Mothers (Right click and save as to download, or find us on iTunes, Stitcher, or TuneIn). The episode in which we talk about Joe Williams’ early access Steam game, Who’s Your Daddy, and how it reflects on the way maintain society […]
Monthly Archives: February 2016
Minecraft: cultural phenomenon, powerhouse in online gaming, bedrock of young gamers’ experience and learning, and now, a hotbed of abuse and playground for predators, according to a recent piece on Motherboard by Matthew Broomfield. Broomfield details the exploits of YouTuber LionMaker, who was, and is, befriending and exploiting children as young […]
This week I read a piece by Ed Smith called “Shut Up, Gaming Positivity,” in which Smith discusses what he sees as today’s “atmosphere of ‘gaming positivity.’ It’s a dream shared among developers and critics for gaming to be wonderful, smart, happy and successful—a willingness to force smiles and wave […]
“Twitch reveals itself to be a perfect witness of events happening over the video game industry and community” (Kautoue et. al.) As NYMG begins its new venture, Gaming for Good, I started thinking more about the importance Twitch and other streaming platforms in the new emerging social fabric of games. […]
Over the past couple of weeks, I’ve been slowly building the LEGO Ghostbusters Firehouse. The build is taking awhile both because it’s huge and because, unfortunately, I have other responsibilities. Initially, I was going to hold off on the build because of these reasons, but building really helps me de-stress […]
Undertale. Whoa. I started playing only for the same reason a professor reads a book before assigning it: You need to know before you teach, and something about preparation. I’d heard and read that Undertale (tobyfox) is one of the more popular Steam games right now, and rightly so: It’s pretty much a […]