For the marathon this past weekend (remember: you can still donate!), I played Hearthstone and then Left 4 Dead 2, and for the first time in the long hours I’ve put into the latter, I did not invert the controls. For years, I’ve been inverting Y axes in dozens of […]
Monthly Archives: October 2016
This week I started working on the Brick Bank, a build I’ve been looking forward to for months. I was mostly excited because attached to the bank is a laundry mat, and LEGO has jokes. The set has several references to money laundering. The big, modular sets also tend to […]
You know how much I need you To have you, really feel you You don’t have to change a thing No one knows the love you bring Be real black for me – “Be Real Black For Me,” Roberta Flack and Donny Hathaway (1972) Over the course of the last week […]
Back in April I posted a thought piece on whether or not systems themselves can be the cause of harassment, hate, and toxicity. My post was inspired by a research study that found a strong correlation between systematic behaviors and human ones: when systems informed a player they were being […]
Last week, a friend mentioned the recently released film The Girl With All the Gifts, and its associated book. I’d never heard of either, but it’s no surprise to anyone around here that I’m a huge zombie nerd, so the trailer immediately caught my attention, because it’s a human story […]
Recently, LEGO released the Disney Castle, and I was both excited and conflicted when I saw the set. The LEGO Disney Castle had been rumored for a while, but I didn’t pay much attention to the rumors. In my mind, I imagined the set would be more like one of […]
When it comes to performance, I’m something of a jack of all trades. I’ve studied music, theatre, and dance, and even though writing took the front seat on the bus of my vocational life, I can still shake off my mental cobwebs enough to play each of the four instruments […]