Last night I had the worst experience playing what will probably be one of the best games released this year, Inside by Playdead. For those of you who haven’t played the game yet I’ll try to be as unspoilery as possible. Inside is from Playdead, the maker of the 2010 puzzle platformer […]
limbo
During our Back to School podcast last week, we talked a bit about using games for learning in the classroom. I’ve used LEGO in the classroom, but not games, so I started thinking about what that might look like for one of my own courses. I typically teach technical communication […]
I’ve often written about how I would like to see more original games, games that move away from (what is to me) the tired genre of First-Person Shooters (FPSes). It’s not that I always dislike FPSes, but I do want more from a game than just running around and shooting. […]
After writing about Among the Sleep a few weeks ago, I have found myself continually thinking about the idea of children as protagonists. Indeed, I have been working to understand just what it is about the embodiment of childhood that is at work in such figures. In other words, what […]
Power Hour Reviews are a new weekly NYMG feature in which we spend one intense hour playing newly released games in order to get a sense not only of game mechanics and characterization, but narrative as well. Let us spend our time first, so that you don’t have to waste […]