I saw TERA for the first time on the Playstation Network. Though originally released in 2011 the MMORPG was ported to North American consoles this March. The game is developed by Bluehole Studio based in South Korea, which is important to note for several reasons. The first is that, though […]
objectification
Spoiler alert: This post contains some spoilers for Nier: Automata. I suggest playing through ending E before reading to avoid any spoilers. My partner, Alex, is home, and that means we can finally start chipping away at the ever-increasing backlog of games that I collected over the year that he was […]
I get it. I know. You just “don’t really see a problem” with objectification of female characters. You don’t really think racial representation is an issue. You think people are just taking it all too personally. I want to talk to you about this, though, because you’re part of our […]
NYMG is by no means new to streaming on Twitch and we’re certainly not new to talking about it. (Sarah’s mentioned her own plights as a woman streaming here and Alex comments on her love for the gaming community in Twitch here); I, however, I’m just getting my feet wet. […]
Convention season is upon us and though what are arguably two of the most popular and publicized pop culture conventions in the United States – San Diego Comic Con (SDCC) and Anime Expo – are still a few months away, now is the time when I start to see a […]
There are a few things I noticed in the Final Fantasy XV Duscae demo that have made me a bit concerned for the highly anticipated upcoming addition to the Final Fantasy series. The automatic camera angles are jarring and have a nasty habit of changing right when you’re trying to […]
The Final Fantasy franchise is certainly known for some “offbeat” character outfits. Between the excessive ornamental decoration and strange mishmashes of different styles and themes, fans have come to expect unique interpretations of style in every new edition. After years of some visually stunning and detailed but occasionally odd clothing […]
In an interview published last week on Game Informer, Rhianna Pratchett, writer for the 2013 reboot of Tomb Raider and the upcoming game Rise of the Tomb Raider, was questioned about how Lara Croft’s long history of overt over-sexualization and persistent objectification was handled with these latest reboots. For most […]
When you think about what comprises a game review, what comes to mind? Certainly traditional review elements like a critique of the game’s mechanics, its fluidity, its narrative if that’s something that’s important to you, its graphics and sound, and even its “fun factor” are all things that would be […]
In my experience as a consumer of Japanese animation, I have found that most anime can be grouped into two overarching categories. The first are those that actively embrace fanservice or, in other words, scenes or even full sequences that pander to the male gaze in a distinctly sexual way. […]
In an effort to promote Namco’s recent edition in the Soul Calibur franchise- Soul Calibur: Lose Swords, a free to play downloadable game available for PS3 – and perhaps in an attempt to boost the fighting franchise’s relevancy, Namco will be offering their players the chance to attain some “season […]
The advertisements that appear on the sidebars of Facebook pages are creepy. It’s true for a number of reasons. For instance I’ve heard stories passed around of people – specifically “edgy” looking girls – who have posted pictures on their personal social media pages only to have their faces wind […]
I went into Killer is Dead prepared to love it, to laugh, and to defend the silly gigolo missions as just part of the package. I’d seen the screenshots; I knew how ridiculous they were, how objectifying, but I told myself, it’s just Suda, it’s just Japan, you know how […]
To what degree is idealization removed from the definition of objectification? Where should the line be drawn when it comes to acknowledging unrealistic character designs of both genders as the norm and exposing harmful depictions of women? In my growing experience of researching and analyzing female representation in video games, […]