Last week, I was at an academic conference, presenting on a game I and a colleague created for classroom use. It’s a big conference, and I got to listen to a lot of very smart scholars hold forth on all the things I’m interested in, from first-year writing to games […]
scholarship
Here’s a question I’ve seen time and again, asked of more mainstream individuals like Anita Sarkeesian, or whenever a new article, study, or book crops up: why are so many feminist academics interested in video games all of a sudden? Unpacking this question means separating the threads and assumptions: first, […]
It’s that time of year again, the time when all of the academic conferences and game and comic cons start to bump up against one another and cry out for my limited attention (and cash). It’s this time of year when I really feel the liminality of the space that […]
Recently there has been a lot of discussion in the games community about criticism and objectivity. Questions have arisen such as: What is criticism, and what does it mean for the gaming sphere? What are the bounds of criticism, and what purpose does it serve? Is critique censorship? What is […]