As you may know, we are currently seeking funding in support of our project Invisibility Blues, a critical video series exploring race and representation in games, and with just over a week to go in the Kickstarter campaign, we have created a teaser video showcasing some of the type of […]
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In the first of what we hope will be a robust series, we present a critically focused Let’s Play of the second episode of Dontnod Entertainment’s Life Is Strange, in which we explore representation, characterization, mechanics, branching narratives, and choice lines from two very different playthroughs.
I don’t know how I end up playing horror games for the site, but here we are again, this time with OSome Studio’s White Night. Then again, I’ll play almost anything with an intriguing art style and I’m a huge fan of noir, so the minute I caught a glimpse […]
What exactly marks a good writer? I don’t know that there’s a real answer, even with two creative writing degrees under my belt. I can break down a story and analyze the elements, the way everything fits together, the way it might weigh in on various scales of quality, both […]
Some stories lend themselves well to the episodic format, stories with high drama or emotion, stories that are easily offered in chapters, stories that require, or at least hope for, a little reflection after a segment is completed. Me, I’ve never much associated the Resident Evil franchise with development of […]
So this week Alex did 2 things to suck my time dry. First she talked me into going back into WoW and then she agreed to my hair-brained idea to make a video about Skinner Box Logic in video games. To make it even funnier, we spaced it and made […]