With American Thanksgiving in the rearview mirror, we are speeding toward the winter holidays (my kid wore Elf on the Shelf pajamas all day on Thanksgiving to display her readiness). As we start finalizing (or beginning) our shopping we thought that it might be a good time to run through […]
Samantha Blackmon
(Full disclosure: I received a review code for a free copy of Gear Club Unlimited, but that has not influenced my opinions of this title in any way) So it is no small secret around here that my driving in video games is absolutely abominable, kart racers may or may […]
We’re always on the move! This weekend Alisha and Bianca presented “Feminist Game Design: Creating Change, Crafting Inclusive Spaces” and Bianca presented “Feminist Ludus: Intersectional Methodologies in Feminist SF Criticism and Feminist Game Studies” (respectively) at the National Women’s Studies Association (NWSA) Conference in Baltimore, MD. Sam was a guest on […]
Episode 163: Two Tums: Hidden Agenda Spoilercast (Right click and save as to download, or find us on iTunes, BlogTalk Radio, Stitcher, Google Play, or TuneIn). This week we talk about Supermassive Games’ Hidden Agenda for Playstation 4. This is a true spoilercast. If you don’t want to know key parts of the game you may want […]
Episode 162: That Dude at a Party: A Conversation with Jennifer Malkowski and TreaAndrea Russworm (Right click and save as to download, or find us on iTunes, BlogTalk Radio, Stitcher, Google Play, or TuneIn). This week Alisha wanted to title the episode “That Tenure Money”, but we really talked about Jen and Trea’s new edited collection Gaming Representation […]
This past week came with the release of three big (and much awaited…for me) titles, Super Mario Odyssey, Assassin’s Creed: Origins, and Wolfenstein II. Most of us are well aware of the uproar surrounding Wolfenstein II before its release. Certain segments of the internet were irrationally angry about the idea […]
This week has brought us tons of new game releases. We can solve grisly murder mysteries co-operatively in Hidden Agenda, punch Nazis in Wolfenstein II, explore Egypt as a man of color in Assassin’s Creed: Origins, and finally be a dinosaur (and just about anything else) in Super Mario Odyssey. […]
Episode 161: Podcast, Please!: On Podcasts and the Problem of “Cool” Scholarship (Right click and save as to download, or find us on iTunes, BlogTalk Radio, Stitcher, Google Play, or TuneIn). This week we talk about doing podcasts (and other non-traditional work) as a form of scholarship and what that means for us as academics and members […]
Episode 160: Dad Jokes & Spooky Corn: A Halloween Special (Right click and save as to download, or find us on iTunes, BlogTalk Radio, Stitcher, Google Play, or TuneIn). This week we talk our favorite horror games and films as well as other gaming experiences that scared us (even if they weren’t supposed to be scary). It’s a […]
Friends, we are coming together as a community to do our next charity marathon (a little early I know) to raise funds for the people of Puerto Rico after the devastation that they suffered during Hurricane Maria. We will be streaming in shifts for 24 hours on Saturday, October 7, […]
Episode 159: Some People Just Need Killing: A Conversation with Hazel Monforton on Dishonored 2: Death of the Outsider (Right click and save as to download, or find us on iTunes, BlogTalk Radio, Stitcher, Google Play, or TuneIn). This week we talk with Hazel Monforton about her work as a writer on Dishonored 2: Death of the Outsider […]
I have had a thing for horror and suspense involving corn fields long before I literally moved to the middle of one 17 years ago. It started when I was in high school huddled together with my best friend in her basement watching the film Children of the Corn (1984). Children […]
“[T]he content of their character” is a phrase that almost everyone is familiar with even if they are not quite sure why. “I have a dream that my four children will one day live in a nation where they will not be judged by the colour of their skin, but […]
Consentacle is a card game created by Naomi Clark that focuses on trust, intimacy, and communication between two players. It’s currently live on Kickstarter and at the time of writing is more than 100% funded. The game has been floating around in prototype form for a couple of years and […]
Episode 158: The Two Jaakko Problem: The Problem of Representation in Game Studies (Right click and save as to download, or find us on iTunes, BlogTalk Radio, Stitcher, Google Play, or TuneIn). This week we chat about the perils and pitfalls of having a particular history of a the field of game studies laid out in a journal […]
Representation matters. This is something that we have said countless times. It matters in games, in game development teams, in games communities, and in the world at large (especially in our current political environment). Over the course of the last couple of months we have spent several podcast episodes talking […]