I have discussed physical representation and female character design in video games at length here on Not Your Mama’s Gamer and it’s an issue I consider to be of pretty great importance when it comes to creating a woman-friendly environment for female gamers (and one that I hope you haven’t […]
Monthly Archives: August 2013
For a little while now I have been asking myself why I continue to participate in this blog/podcast even though I am no longer in school and don’t really have a desire to be a writer/journalist. Even though the site is centered on video games, most of the topics posted […]
Open Scene: It’s October 8, 1962. You’re overhearing a top-secret conversation among America’s top military, FBI, and CIA officials who are all anxiously awaiting the arrival of a “case.” Switch to a disgruntled CIA agent with a bottle of booze, listlessly listening to music in a hotel room. Someone comes […]
As most of you know, I am on sabbatical this semester and working on a new games and learning project. As always it is difficult to force myself to sit down and write (in a scholarly way) what it is that I find myself arguing here, at conferences, and anywhere […]
There was a thoughtful response to my last post, Female Game Protagonists: Engendering Power Through Assemblages. I wanted to respond in the comment section, but it got a little out of control and just became another post. If you missed the last post, it was about using the idea of […]
At Tuesday’s Gamescom conference, Sony continued to reiterate their support of indie game developers by emphasizing the accessible marketplace that the PS4 will offer for independent publishing. Not to be outdone, and perhaps as another one of their new measures to secure their role as a competitor on the next […]
Power Hour Reviews are a new weekly NYMG feature in which we spend one intense hour playing newly released games in order to get a sense not only of game mechanics and characterization, but narrative as well. Let us spend our time first, so that you don’t have to waste yours. […]
Writer Jennifer Hepler has been in the spotlight again recently, as she announced she was leaving BioWare. The minute the news hit, stories cropped up that she was leaving over the extreme harassment she suffered over a 2006 interview in which she said she didn’t actually enjoy, or was good […]
Unless you’re living under a rock you’ve probably heard of the television series The Walking Dead, what you may not know is that the TV series is based off of a well-established graphic novel series of the same name. 108 issues deep, the series has tackled a lot of issues […]
Video games have always involved a lot of death and I’m usually okay with that. I kill people, people kill me. It’s tit for tat. I get that. But lately it seems that games have taken on an emotional bent that ask the player to experience those deaths in a […]
Power Hour Reviews are a new weekly NYMG feature in which we spend one intense hour playing newly released games in order to get a sense not only of game mechanics and characterization, but narrative as well. Let us spend our time first, so that you don’t have to waste […]
What does it mean to be a gamer? This is a question I’ve been asking myself a lot lately. It’s one we’ve talked about here, since, as women, our “gamer cred” is often questioned, but when I ask what it means to be a gamer, I don’t mean hardcore gaming. […]
Ok, so this blog starts to get a little fancy-pantsy (AKA: academicy). So bear with me. So what does it mean to be an assemblage? As many of you may know, assemblages as a term is popular in OOO and in Latour’s writing. But you also may know, I have […]
For years women in business have been battling what is called the “Boy’s Club;” an ideal that places men above women in the hierarchy of who is more able to conduct business in the business world (an ideal that is dialogued pretty heavily in the television series Mad Men). There […]
Power Hour Reviews are a new weekly NYMG feature in which we spend one intense hour playing newly released games in order to get a sense not only of game mechanics and characterization, but narrative as well. Let us spend our time first, so that you don’t have to waste yours. […]
Episode 60: Redeemed by the Blood: The One Drop Redemption Rule for Minority Protagonists (“Save As” to download or head over to iTunes to subscribe) In this episode we talk about race in video game characters and discuss the possibility of the existence of the one drop redemption rule in character […]