Miguel Sicart defines games as systems “in which the rules force the player to face ethical dilemmas, or in which the rules themselves raise ethical issues.” The game rules force players to interact in specific ways in order to confront ethical issues. In this manner, Life is Strange asks players to […]
Daily Archives: May 15, 2015
2 posts
Episode 101: Rage On Fleek: On Choice Feminism and Diverse Identities (Right click and save as to download, or hit us up on iTunes or Stitcher) The episode where we talk about “Choice Feminism” and how we understand what it means and what the implications of it are. Discussions of the […]