Yearly Archives: 2018
Episode 183: On Forgotton Anne and Throwness: A Conversation with Valdemar Andreasen (Click to download, or find us on iTunes, Spreaker, Stitcher, Google Play, TuneIn, and Spotify). This week we talk with Valdemar Andreasen (@fauxvaldemar), Lead Game Designer on Forgotton Anne (Throughline Games). We have a conversation talking about design, connection, and the concept of thrownness […]
This week we are joined by the fabulous T.L. Taylor as we talk about E-Sports, live streaming, and her new book Watch Me Play: Twitch and the Rise of Game Live Streaming.
Like many people, when I first started playing Forgotten Anne it felt like I was playing inside of a Studio Ghibli film. The game is a cinematic adventure platformer that contains beautifully illustrated graphics, amazing and adaptive choregraphed music and seamless animations. At many times it looks and feels like […]
Today’s post is more of a PSA to folks who enjoy the work of content creators around the internet. One thing that my work and research in and around the livestreaming community has taught me is that there is much to be said about recognizing the humanity of these content […]
Episode 180: Magic Colonizer Fingers: Let’s Chat About Lara Croft (Click to download, or find us on iTunes, BlogTalk Radio, Stitcher, Google Play, or TuneIn). This week we talk with Partnered Mixer content creator, blogger, podcaster, and freelance Community Manager and Consultant, Alicia Alexandra (@eightbitblonde) about Shadow of the Tomb Raider (2018). What We’re Playing: Maplestory […]
Content warning: Sexism in historical based games are discussed. Many articles that are linked contain hostile comments. Some of these comments are mentioned or paraphrased. If you visit Total War: Rome II’s Steam page you’ll notice something interesting: Over the past week the reviews for this game have spontaneously […]
This week Samantha, Alisha, and Jordyn sit down and talk about the indie games they've been playing lately.
I hadn’t had a chance to get back to State of Decay 2 for a while, but recently I booted it back up and picked up my community where I’d left off. Right now, I have nine people and only two of them are clearly visually coded as white. In […]
This week Alisha and Samantha sit down and talk about PAX West, salty gamers, and whatever else comes to mind.
This week we are joined by Melissa Boone and Jerome Hagan, Team XBox User Researchers who focus on Minecraft, online safety, and Gaming is For Everyone.
This game packs an emotional punch and easily carries on the legacy of Life is Strange’s heavy themes and tenuous emotional choices.