After numerous fits and starts we’re back! Welcome to the second issue of NYMG Journal (Vol. 1 no. 2). While the pieces in this second issue may be more traditional in their form I find that they are still addressing areas of game studies that have been oft neglected. Jaime […]
Daily Archives: December 5, 2019
3 posts
Abstract Representation is a complex issue that some contemporary video games attempt to actively grapple with in-game. This paper focuses on Bioware’s Mass Effect: Andromeda (2017). The non-player character (NPC) of Hainly Abrams is examined as an example of transgender representation in the broader marketplace of major studio gaming. The […]
Abstract A business game is a participatory communication activity in which businesses use play to achieve a meaningful workplace purpose, including knowledge/skill development and teambuilding. This article assesses how tabletop business games in professional contexts communicate in ableist ways. These games promote the idea that the ideal skills of an […]