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In a recent article, “Apparent Feminism as a Methodology for Technical Communication and Rhetoric,” Erin Frost proposes a new methodology through which […]
Heads up readers, there will be a lot of SPOILERS in what will be my first (and probably least popular) post on […]
This week we talk about the #30Games90Days project and the struggle of playing video games as a scholar.
Machinima is the reappropriation of animations (and sometimes sound) from a video or computer game, remixed into a different context. For as […]