After spending some time earlier this year exploring the cover for Remember Me and other games featuring protagonists in comparable poses, I decided to do a little further study into game packaging, tallying the types of figures featured on best-selling game covers. I’ve seen a lot of game covers in […]
gender
It’s been that kind of week in this country. The kind that make you question which century we are actually living in. But, don’t worry, the events of this week are not what I am going to write about today. At least not directly. Bear with me and let’s see […]
Episode 53: Lara Croft: Whimpering Idiot or Feminist Icon? (“Save As” to download or head over to iTunes to subscribe) The episode in which we talk about Tomb Raider! It’s a long episode and the first half is us talking about what we’ve been playing (a lot apparently) and the news. In […]
So yeah, this post is going to be about voice. Voice has always been a huge issue with me. Not necessarily with how a voice sounds, but with the absence of voice and what that absence of voice actually means. It’s because of this that The Little Mermaid is one […]
Episode 35 : “I’m Sexist and I Know It: Sneaky Sneaky Till the Soapbox Comes Out” (“Save As” to download or head over to iTunes to subscribe) The episode where Sam, Alex, and Nicole record in one space and have drunch (aka drinks and lunch). They each take a turn with […]
Episode 32 : “No Man? No Problems?: Female-Female Character Interactions in Games” (“Save As” to download or head over to iTunes to subscribe) The episode where Sam calls other people’s children feral and we talk about interaction between female characters in video games. There is more talk of Mass Effect 3, […]
“If you ask people to hire who they like, what you end up with is a homogenous team. People like people who are just like themselves.” An interview with game designer Sheri Graner Ray Sheri Graner Ray Interview (click here to listen, right click to download directly to iTunes) Transcript: […]
In this week’s podcast, Alex brought up the fact that she was reading Judith Butler’s gender performativity theory and I thought that while Butler’s work is a little heavy it could definitely lead us to a good discussion of how feminine and masculine characters in video games are constructed aesthetically […]