Last week, I shared some analysis of gender signifiers in character models from State of Decay, a game that seems to do a good job of presenting practically dressed and designed characters, while also featuring some diversity in body types and more. A commenter pointed out, however, that including some […]
dead island
2 posts
Come the apocalypse, I want a good pair of boots, a comfy pair of cargo pants (not too baggy, not too tight), and something that covers my torso pretty completely (weight dependent on weather conditions). You know, failing full body armor or a suit made from sixteen rolls of duct […]