In the first of what we hope will be a robust series, we present a critically focused Let’s Play of the second episode of Dontnod Entertainment’s Life Is Strange, in which we explore representation, characterization, mechanics, branching narratives, and choice lines from two very different playthroughs.
episode 2
3 posts
This week, I’ve been playing Life is Strange, rereading I am Charlotte Simmons, and thinking about unlikable characters. Both Life is Strange and I am Charlotte Simmons are filled with characters that I just do not like, but nevertheless I’m fully invested in both narratives this week. Unlikable characters often […]
Life Is Strange is shaping up to be one of the most innovative games around right now, but the innovation is so invisible and well crafted that you might not even see it. Dontnod’s sophomore effort is taking the dramatic episodic adventure to all new levels with the second installment, “Out of […]