In the 50th year of the journal of College Composition and Communication, in 1999, Jacqueline Jones Royster and Jean C. Williams began their essay “History in the Spaces Left: African American Presence and Narratives of Composition Studies” with a statement they call aphoristic, but that remains an important reminder we […]
feminist games studies
I’d like to pick up a small part of last week’s discussion on games, narratives, and experience, as the idea of environmental narrative bled into my seminar papers this semester as well. If we want to think about games as a matter of being – as in, what happens when we […]
There has been a lot of discussion over the past week about Ian Bogost’s recent article in The Atlantic entitled, “Video Games are Better Without Stories,” an article in which Bogost argues, ultimately, exactly what his title says–that is, that the idea of games seeking to tell stories is an […]
Recently I was updating my CV, because I’d been putting it off, of course, while things piled up, and when I was done I marveled at how much space was dedicated to collaborative items. If I was in the sciences, that wouldn’t be anything out of the norm, but it’s […]
A few weeks ago, I wrote about the significance of feminist science fiction for feminist games studies, the ways our scholarship is impacted by the forms we write about and research. And I’ve been continuing to think about the idea of criticism in both these fields—feminist criticism of science fiction […]
Bianca: In light of the election, the two of us have found ourselves returning to the conversations we have had on building feminist coalitions–that is, we have found ourselves reflecting on both the consistent, perpetual need for such work and the challenges that result from embarking on such work. Previously, […]