Last Saturday, March 11th, my roommate, Nico, and I took part in the Gaming for Good 24 hour livestream. This time, we were raising money for the American Civil Liberties Union, and we met our initial goal (We’re still taking donations till March 31st, however, if you still want to […]
Journey
I am going to start this with the simple fact that I have not actually been diagnosed with generalized anxiety disorder. by a professional. Nor have I been diagnosed with social anxiety. I have many of the symptoms, however, down to the panic attacks, and if I could get over […]
A couple of days ago I downloaded Prune for iOS at the recommendation of a beloved friend who knows me so well it’s ridiculous and a tad scary. In the game, the player has to shear off branches with the swipe of a finger, an action that alters the direction […]
It’s no secret that Journey is one of my all time favorite games, having extensively written about its brilliant use of silence and its characterization of landscapes. Though it’s not everyone’s cup of tea, I find the entire experience to be relaxing and fulfilling. Whether it’s the cool blues of […]
Consider a few of the common components that comprise a narrative: complex characters, conflict, setting, resolution, dialogue, etc. Is dialogue a necessary element? Is a silent protagonist capable of weaving a powerful story that captivates and inspires? I find that videogames are comparable to picture books because they’re both visual mediums that can be visually read or interpreted. In […]