mafia iii
Video games give us the opportunity to explore some dark social and political ideas in a relatively safe space and to learn a bit about ourselves in the process. Are we willing to kill Nazis, sacrifice children, or leave loved ones behind to discover secrets about ourselves (even if we […]
I have been playing a lot of Final Fantasy XV over the course of the last month. It’s a game that I was pretty sure that I wasn’t going to play (or like), but I rented it on a whim and I have to admit that I was pretty quickly […]
Episode 140: Racism and Worldbuilding: A Conversation with Joshara Edwards (Right click and save as to download, or find us on iTunes, Stitcher, Google Play, or TuneIn). In this week’s episode we talk with Joshara Edwards. Joshara is a game developer at Blind Squirrel Games who worked on projects such as Mafia III, XCOM 2, […]
For this, the forth post in the series of posts that I have written about Mafia III and Luke Cage, I wanna play around with the notion of freedom and the ways that freedom gets enacted or enacted upon in the narrative we play. While my previous posts have used as […]
This might sound blasphemous, but the women in Mafia III and Luke Cage fascinate me most. These women are simultaneously complex and maddeningly shallow. I say this to mean there is centuries of tears, laughter, abuse, and love tied up in each and every one of them, but at the same […]
One child grows up to be Somebody that just loves to learn And another child grows up to be Somebody you’d just love to burn -“Family Affair,” Sly and the Family Stone (1971) Family. It’s a big deal for me. I live and die for mine. I am a fierce […]
You know how much I need you To have you, really feel you You don’t have to change a thing No one knows the love you bring Be real black for me – “Be Real Black For Me,” Roberta Flack and Donny Hathaway (1972) Over the course of the last week […]
Invisibility Blues is back for a discussion of the position of games criticism within the industry, and the sometimes unfortunate response to critical work viewed as damaging to gaming communities. We would like to thank writer Tauriq Moosa for joining us this time around as we discuss our roles as critics, […]