In Beyond Choices, Miguel Sicart addresses issues of moral and ethical choices and how games designed in such a way to draw players into ethical dilemmas, moral reflection, and immersive experiences. This War of Mine: The Little Ones (TWoM), by placing the player into unfamiliar territory and in an unfamiliar role, crafts […]
Miguel Sicart
3 posts
Over the past couple of weeks, I’ve been slowly building the LEGO Ghostbusters Firehouse. The build is taking awhile both because it’s huge and because, unfortunately, I have other responsibilities. Initially, I was going to hold off on the build because of these reasons, but building really helps me de-stress […]
As promised, my ESL composition class played A Bird Story and it’s been a wonderful and insightful experience reading their reactions to a game they’ve deemed as unworthy of “gaming” status (I’ll touch on this a bit below); they didn’t anticipate that I would, however, expect this reaction from them regarding a […]