Episode 171: Take the Cannoli: How Mafia (the game) Can Serve As a Model for Video Game Design (Click to download, or find us on iTunes, BlogTalk Radio, Stitcher, Google Play, or TuneIn). This week we have a conversation with Alisha Karabinus and Rachel Atherton (@wrathertweets) about their research on how analog games, like the […]
social deception
3 posts
When I first wrote about the online social deception game community I joined, I mentioned my failed attempts to get my hands on game development documents for pedagogical purposes. When I began to play mafia with this group, and to learn more about how the community functioned, my project was […]
Over the last couple of years, I’ve tried like hell to get my hands on game scripts and bibles. After assessing the lack of good informational texts and examples for students interested in writing games, or writing for game studios, I couldn’t think of a more pressing need or a bigger […]