This year at the Games+Learning+Society conference, I’ll be presenting with my friend and colleague Cody for the Well Played series. Our presentation, titled “Just Give me the Controller: Scaffolded Learning, World Building, and the Witness,” will focus on how the game The Witness is able to create an environment that […]
the witness
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As a middle-aged (when did that happen) woman who plays games I often find myself in the situation where I am either called upon to “prove” my credibility as a gamer or simply ignored in gaming spaces. The former happens in both academic and non-academic spaces. Unfortunately in academic spaces […]